• your Windows® embedded community

    eWEEK Windows for Devices - Your Windows Embedded Community

    Windows For Devices

  • home
  • news
  • embedded PCs
  • boards
  • handhelds
  • tablets
  • thin clients
  • enterprise
  • consumer
  • articles

    News

  • Home > News

        OpenVG implementation taps 3D hardware

        Staff | Date: Aug 10, 2006 | Comments: 1



        • Print PDF
        • Filed Under: News

        Italian start-up Mazatech is offering a technology preview of a commercial library for hardware-accelerated 2D vector graphics. The company's AmanithVG library implements most of the Khronos Group's OpenVG specification, using a pair of 3D APIs, also from the Khronos Group.




        (Click for larger view of the "Postscript Tiger" implemented with AmanithVG)

        Mazatech says AmanithVG implements nearly all of the OpenVG specification, "entirely on top of" a pair of open standard 3D graphics APIs: OpenGL 1.1 to 2.0, using extensions where available; and OpenGL ES (embedded subset) 1.1 and 2.0. The company claims that using 3D hardware to accelerate 2D graphics can produce quality comparable to software rasterizers, while achieving speeds many times faster or, in embedded systems, using far fewer processor cycles.

        OpenVG is an open standard maintained by the Khronos Group. It defines a low-level API for vector graphics libraries, such as those associated with Macromedia Flash, or the W3C's SVG (scalable vector graphics) specification. OpenVG enables "fluidly interactive 2D performance" at very low power levels, Khronos says, and targets small-screen devices with user interfaces based on vector graphics.

        AmanithVG is implemented in portable ANSI C, so it should support Windows CE and Windows XP Embedded, among other embedded OSes.

        Availability

        AmanithVG is available now, with registration, as a "technology preview." Several videos of the library in use are available on the company's website, here.



        Related Stories:
        • 3D HMI graphics package runs on Windows CE
        • Graphics core vendor rev's SDK for content creators
        • Open source GUI framework comes to Windows CE, Windows Mobile
        • Industry group furthers embedded multimedia standards
        • Adopter's package released for OpenGL Embedded graphics
        • Multi-platform GUI development package supports Windows CE 5.0
      • Newsletter
      • RSS
      • Twitter
      • Got a Tip?
      • Linux Devices

    most read

    • ARM Windows 8 may nix desktop
    • Autonomous robot's built around a Windows Phone handset
    • Intel ships Cedar Trail Atoms
    • America's first 'WhiteFi' network goes live
    • Tiny module boots Windows Embedded Compact 7 in 800 milliseconds

      WfD showcase archives

      • Mobile Phones
      • PDAs and other handhelds
      • Netbooks
      • Windows tablets, UMPCs, and MIDs
      • Audio/video entertainment devices
      • Thin client terminals and devices
      • Voice over IP devices
      • SPOTlight on .NET Micro Framework (MF)
      • SPOT-light on Microsoft's "SPOT" Technology
      • Other smart devices

  • eWEEK Quick LInks
  • Home
  • Windows & Interoperability
  • Mobile & Wireless Technology
  • Application Development
  • Enterprise Applications
  • Enterprise Networking
  • Desktops & Notebooks
  • Technology Videos
  • ZDE Corporate Site
  • Linux for Devices
  • Microsoft Watch Blog
  • Migration Expert Zone
  • Smarter Technology
  • ASP Free
  • Scripts
  • Tutorialized
  • Technology Resource Library

Site Map

Use of this site is governed by our Terms of Use and Privacy Policy

Copyright ©1996-2010 Ziff Davis Enterprise Holdings Inc. All Rights Reserved. eWEEK and Spencer F. Katt are trademarks of Ziff Davis Enterprise Holdings, Inc.
Reproduction in whole or in part in any form or medium without express written permission of Ziff Davis Enterprise Inc. is prohibited.