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        Writing Mobile Games Using the Microsoft .NET Compact Framework

        Staff | Date: Jun 30, 2003 | Comments: 1



        In this technical article originally published by the Microsoft Smart Devices Developer Community, Ravi Krishnaswamy explains how to create .NET Compact Framework-based games, and shows the key requirements for writing games targeting small devices -- including how the .NET Compact Framework can handle them with ease.


        Included are advanced performance-tuning techniques that can be used to push the limits of your game.

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